import javafx.event
import javafx.event.EventHandler
import scalafx.application.JFXApp
import scalafx.application.JFXApp.PrimaryStage
import scalafx.event.ActionEvent
import scalafx.scene.Scene
import scalafx.scene.control.{Button, Label}
import scalafx.Includes._
import scalafx.scene.layout.{VBox, HBox}
object Blocking extends JFXApp {
val statusLbl = new Label("Not started...")
val startBtn = new Button("Start") {
onAction = (e: ActionEvent) => runTask
}
val exitBtn = new Button("Exit") {
onAction = (e: ActionEvent) => stage.close()
}
val buttonBox = new HBox(5, startBtn, exitBtn)
val vBox = new VBox(10, statusLbl, buttonBox)
def runTask = {
for(i <- 1 to 10) {
try {
statusLbl.text = "Processing " + i + " of " + 10
Thread.sleep(1000)
} catch {
case e: InterruptedException => e.printStackTrace()
}
}
}
stage = new PrimaryStage {
title = "Blocking"
scene = new Scene {
root = vBox
}
}
}
Listing 27-2. A Program Accessing a Live Scene Graph from a Non-JavaFX Application Thread (and producing an error)
//BadUI
import javafx.event
import javafx.event.EventHandler
import scalafx.application.JFXApp
import scalafx.application.JFXApp.PrimaryStage
import scalafx.event.ActionEvent
import scalafx.scene.Scene
import scalafx.scene.control.{Button, Label}
import scalafx.Includes._
import scalafx.scene.layout.{VBox, HBox}
object Blocking extends JFXApp {
val statusLbl = new Label("Not started...")
val startBtn = new Button("Start") {
onAction = (e: ActionEvent) => startTask
}
val exitBtn = new Button("Exit") {
onAction = (e: ActionEvent) => stage.close()
}
val buttonBox = new HBox(5, startBtn, exitBtn)
val vBox = new VBox(10, statusLbl, buttonBox)
def startTask = {
val backgroundThread = new Thread {
setDaemon(true)
override def run = {
runTask
}
}
backgroundThread.start()
}
def runTask = {
for(i <- 1 to 10) {
try {
statusLbl.text = "Processing " + i + " of " + 10
Thread.sleep(1000)
} catch {
case e: InterruptedException => e.printStackTrace()
}
}
}
stage = new PrimaryStage {
title = "Blocking"
scene = new Scene {
root = vBox
}
}
}
Listing 27-3. A Responsive UI That Runs Long-Running Tasks in a Background Thread
import javafx.event
import javafx.event.EventHandler
import scalafx.application.{Platform, JFXApp}
import scalafx.application.JFXApp.PrimaryStage
import scalafx.event.ActionEvent
import scalafx.scene.Scene
import scalafx.scene.control.{Button, Label}
import scalafx.Includes._
import scalafx.scene.layout.{VBox, HBox}
object Blocking extends JFXApp {
val statusLbl = new Label("Not started...")
val startBtn = new Button("Start") {
onAction = (e: ActionEvent) => startTask
}
val exitBtn = new Button("Exit") {
onAction = (e: ActionEvent) => stage.close()
}
val buttonBox = new HBox(5, startBtn, exitBtn)
val vBox = new VBox(10, statusLbl, buttonBox)
def startTask = {
val backgroundThread = new Thread {
setDaemon(true)
override def run = {
runTask
}
}
backgroundThread.start()
}
def runTask = {
for(i <- 1 to 10) {
try {
val status = "Processing " + i + " of " + 10
Platform.runLater {
statusLbl.text = status
}
println(status)
Thread.sleep(1000)
} catch {
case e: InterruptedException => e.printStackTrace()
}
}
}
stage = new PrimaryStage {
title = "Blocking"
scene = new Scene {
root = vBox
}
}
}
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